First steps with your chan

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Topic of this page

This page is intended to help you on the setup and settings of a newly registered channel. Some contents are kind of obligatory - some others are only additional and do not need to be followed. This page cannot replace all other contents in this wiki, but it will hopefully give you a rough overview on the things to be kept in mind.

Intro

Now having registered your alliance channel, you may wonder what you could use it for, or what things can be configured in there. The simple answer: you can invite your ally mates in there to talk and everything necessary is set to fit that purpose.

There is of course a more difficult answer as well. You can:

  • invite your friends and add their accounts to the userlist of your channel
  • set an individual topic and greeting that represent your ally/guild
  • change the settings and the accessibility of the channel
  • look for fun bots, BNCs, and lots of other cool stuff

How to

If you now have some ideas about things to change in the channel, you will surely need more information about the way you can change them.
First of all, it could be useful to look at some pages inside the wiki, e.g. ChanServ - which shows nearly all the commands available to you.
Don't worry, we won't leave you alone at this point. This was just a tip on how to find these commands. We will now proceed in giving you some examples on possible actions.


Directing users to your channel

Most of you will have a number of allymates ingame that you can direct to the new channel.
If they just want to take a look, it's possible to provide them with the WebIRC Chat. This can be done by using http://webirc.onlinegamesnet.net:9090/?channels=#YourChannelname - for example, if you have the channel #AllyChan registered to you, you can use http://webirc.onlinegamesnet.net:9090/?channels=#AllyChan to access it directly via the OnlineGamesNet website.

Some of your members may want to visit more regularly. In these cases they should think about installing an IRC Client, which has some more comfort than the basic WebIRC Chat. For Windows users, we suggest starting with mIRC - a common IRC Client. For the installation and some tips, please visit mIRC installation.

If you need more information on how to join a protected chan, please visit this page.


Adding users to the userlist of your channel

If you now have some of your mates inside the chan, you might as well add them to the userlist. This way, they get some privileges in there, for example the operator status (@) or the possibility to change some of the settings.

For doing so, your mates need an AuthServ account first. They can be registered simple and free of charge on our website, using this link: http://www.onlinegamesnet.net/authRegister.php
Afterwards, they will have an Accountname which can be used to add them to your userlist. You perhaps read some of the ChanServ commands already, the one needed now would be !adduser *<authname> <accesslevel>.
If you need some more information on the different access and the authnames themselves, take a look at this page.

Keep in mind, that everybody needs to be logged in with AuthServ to get his or her privileges inside the channel.


Get a user out of your Channel

Therefore you can handle it with Bans. To learn how to use them you should read about Channel Bans.


Changing the topic of your channel

The topic is the infoline, posted at the top of the channel on joining. As with most of the things here, there is a simple way to change the topic inside the channel - and more difficult ones.
The easiest way is using !topic <text> right inside your chan. To get more variations, you can use some colors in your text. Most clients (e.g. mIRC) use Ctrl + K to open a submenu for choosing a colortag with your text. Some other clients may have completely different options for it - at best try Google or the help files of your client to find out more about it.

As mentioned, you can also put a more 'sophisticated' topic, that includes a fixed part and a variable. That way you can have a static topic with the possibility to set a news posting in there if necessary.
If you want to find out more about this setting, please visit the article Topicmask.


Changing settings in your channel

Altogether, there is quite a big number of settings available for channels registered with ChanServ. While you can find the complete overview about them here, we like to concentrate on the most important or interesting ones here.

Some of the settings are available for ChanServ access 300 users and upwards already, some others require a higher level of access inside the channel. Plus, the channel owner may change the default settings for the channel, so that some of these options may require more - or less access for your channel.

For this page, we will explain the effects and usage of the following settings:

  • setters
  • modes/enfmodes
  • givevoice/giveops
  • enftopic/topicsnarf
  • protect


All of these (except modes and protect) are set with the same syntax - /cs #channelname set <name-of-setting> <required-access>
Example:

/cs #YourChannel set setters 350
  • Setting: setters
    • Usage: /cs #channelname set setters <accesslevel>
      • Example: /cs #YourChannel set setters 400
        • Explanation: This setting is one of the most important ones. Using it, you arrange the required minimum access for using all commands combined with set inside the channel. Of course, noone fulfilling this minimum may change a setting, set to a higher access (than they have). For example, with set setters 300 and set enftopic 350 - a user with 300 access may use set commands but not change enftopic because it requires a higher access level. It is the same for all other settings.

  • Setting: modes / enfmodes
    • Usage: /cs #channelname set modes +<letter of mode> (or -<letter of mode>)
    • Usage: /cs #channelname set enfmodes <accesslevel>
      • Example: /cs #YourChannel set modes -p+siz all the available modes can be found here. They can be set in any combination of + and -.
      • Example: /cs #YourChannel set enfmodes 350
        • Explanation: These settings apply for the defaultmodes inside your channel. Modes set with the command set modes can't be changed by someone with less access in your channel, than the level you determined with set enfmodes. For example, using access 500 for enfmodes, noone besides the channel owner may change a defaultmode '+i' in this channel.

  • Setting: givevoice / giveops
    • Usage: /cs #channelname set givevoice (or giveops) <accesslevel>
      • Example: /cs #YourChannel set givevoice 0
        • Explanation: With these two commands, you determine the required access to receive op or voice inside your channel. Using the example, everyone joining your channel will at least get voice (+) no matter what their access is. Or if using set giveops 400 only users with access 400 or higher inside your channel will get op (@).

This does not affect a user's access. So !kick (required access: 200) will still work for someone with 200 access even if they do not have op (@) in your channel.

  • Setting: enftopic / topicsnarf
    • Usage: /cs #channelname set enftopic (or topicsnarf) <accesslevel>
      • Example: /cs #YourChannel set enftopic 501
        • Explanation: Using these two options, you may determine who (or better yet, which access) may change the defaulttopic (for enftopic) and who may use /topic <yourText> (for topicsnarf) to overwrite a given defaulttopic in your channel. Only the chanowner may set the level 501, so noone (including him/her) can overwrite a given topic like mentioned there.

If you would like to have a static topic, with an option to change just some parts of it, take a look at the page Topicmask.

  • Setting: protect
    • Usage: /cs #channelname set protect <number-of-protect-level>
      • Example: /cs #YourChannel set protect 2
        • Explanation: With this setting, you determine whether people on the userlist of your channel are protected against kicks/bans. Possible levels range from 0 to 3. Keep in mind that this protection only affects actions taken via ChanServ. !k <someone> can be 'disabled' with this setting, /kick <someone> (while being opped in the channel) will not. The different levels are:
          • 0 - All users will be protected from users with equal or lower access.
          • 1 - All users with access will be protected from users with equal or lower access.
          • 2 - All users with access will be protected from users with lower access.
          • 3 - Nobody will be protected.


More information

Hopefully, these files helped you in setting up your channel. Further additions may be requested on #OGN-wiki on irc.onlinegamesnet.net
http://webirc.onlinegamesnet.net:9090/?channels=#OGN-wiki