Login on connect/pt
O Login-on-Connect (abreviatura: LoC) é uma funcionalidade desenvolvida pela OnlineGamesNet, que lhe permite fazer login na sua conta AuthServ imediatamente antes de entrar na rede. Desta forma, conseguirá que lhe seja atribuída uma FakeHost antes que outros utilizadores o possam ver, e - dependendo da sua classe de utilizador - adquirir privilégios especiais na rede.
Login-on-Connect will assume that your server password is your AuthServ account name and your password. Then it will check whether your given data is right and will notify AuthServ that you are logged in now. LOC is enabled on all servers of the OnlineGamesNet.
To use LOC with mIRC, you connect to "irc.onlinegamesnet.net" and pass as server password:
It is important that you separate your password from your account name with a colon. If your account name would be "gix" then you would use:
When you connect, the server will response with something like this:
* *** Looking up your hostname * *** Checking Ident * *** Checking login * *** Found your hostname * *** No ident response * *** Login accepted
Only the following two lines are related to LOC:
* *** Checking login * *** Login accepted
This says, that AuthServ successfully validated your login data.
After some more text (e.g. the message of the day and information about number of users and channels), you should get a message showing you the connection class and channel number limitation as follows:
* *** Your connection class is: LoCUsers * *** You may join 25 channels.
If AuthServ could not validate your data, it will answer with:
* *** Checking login * *** Login rejected
There are several reason why AuthServ will reject your login:
- Your account name was wrong or does not exist.
- Your password was wrong.
- You exceeded the "maxlogins" value of your account. That is, there are too many connections authenticated to your account.
- Your hostmask does not match the hostmasks in your account.
- The services are currently offline.
If you cannot solve these things yourself, then go to #help and open a support request.
Following, two examples for mIRC and XChat to use LOC:
mIRC: /server irc.onlinegamesnet.net:6667 account:password XChat: /server irc.onlinegamesnet.net 6667 account:password
LOC has some small additional features which allow to customize your login.
If AuthServ rejects your login, you will still continue connecting to the network but you will not be logged in. If you want to be disconnected when LOC fails, then you simply prefix your password with an exclamation mark. With mIRC you would use:
/server irc.onlinegamesnet.net:6667 !account:password
However, you may not succeed connecting to the network when the services are currently offline, which may occur during netsplits or maintenance.
PsyBNC erroneously forbids colons in a server password. In spite of this we still want PsyBNC users to enjoy LOC so you can also use spaces instead of colons. Hence, your server password would be:
The quote signs are optional. Some PsyBNC versions require them, others don't.
All public servers of the OnlineGamesNet do not require a server password. However, if there will be a server password on some restricted servers in the future, you can still use LOC. You simply have to pass the server password in front of the LOC data separated by a colon. With mIRC you would have to use:
/server irc.onlinegamesnet.net:6667 serverpassword:account:password